Monday, 10 February 2020

Character Abilities

This section of work is going to be used in the High pitch document, the objective of it is to be a much shorter in game use for some of the characters abilities. In the GDD we went into a lot of detail about the ability in terms of how it would function as a game mechanic but the high pitch is more of a mission brief and the information on the abilities needs to reflect that.



Strobe Lighting is a piece of equipment on the Android Hunter Killer head that is activated in a combat scenario to unleash a non-lethal stun to enemy combatants, blinding them. Advantages of this is the ability to secure a better position on the battlefield or to remove a blinded target. 

The Android Hunter Killer will deploy a limited supply of smoke pellets in a heated firefight, this will obscure their view for a limited time. After deployment it is suggested that the drone returns to a safe area before the smoke clears, because the supply is limited awareness of supply is recommended. 

One of the more advanced and experimental tech available to the drone is the ability to enhance its movement and energy core to the point where enemy combatants will slow and seem to freeze in place, this is for a limited time only due to the amount of power needed to activate it. This means that hostiles will be easier to terminate for a short period of time, it's recharge time is also substantial so awareness is key to the utility of this equipment. This ability has been given the keyword of ‘Time Dilation’. 

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